First update after GameJam
Shattered Dimension » Devlog
First update after the GameJam!!
It's been a tough week for me. A bit of burnout after GameJam coupled with a battle with my anxiety the past few weeks means not a lot got done, mostly player feedback improvements.
Changes:
- Got a nice PixelArt style font
- Inventory notifications whenever something gets added to your inventory
- Interaction prompt (Big E above your head whenever there's something to interact with)
Hope you enjoy
Files
ShatteredDimension_Web_V4.zip Play in browser
Jun 11, 2023
ShatteredDimension_V0.4.zip 34 MB
Jun 11, 2023
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Shattered Dimension
Long ago, the gods put the veil between the world of men and the realm of monsters. Lately, the gods are silent
Status | Canceled |
Author | SpectralShark |
Genre | Action |
Tags | My First Game Jam, Pixel Art |
Comments
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I can't kill bad guys with sword and doors diamonds don't work. I also didn't understand how to win or die. But the design and music is very nice.
Thanks for trying it out. So I've got a lot of work to do on making things a little more clear. The first two npcs you meet are friendly, you can interact and speak to them. I do plan on making it possible to aggro and kill them, but it's not there yet. Past the second one you can press the right shift key which will warp you to the alternate dimension where the door is gone and there's an enemy you can attack and kill. I'll make some improvements this week, and give people some more things to kill.